Vice City: From 1986 to Now

Vice City returns in GTA 6, but not as a museum piece from 1986. Rockstar is revisiting its fictional Miami in the present day and placing it inside the much broader state of Leonida.
Before GTA 6: what Vice City means
Vice City is one of Grand Theft Auto’s recurring fictional American locations. The name first appeared in the original 1997 Grand Theft Auto, then became the focus of Grand Theft Auto: Vice City in 2002. Like Liberty City and San Andreas, it can be rebuilt for a new technical and storytelling era rather than preserved as one permanent map.
Its defining inspiration is Miami and South Florida: coastal roads, tropical weather, bright architecture, nightlife, wealth, tourism, and crime operating close together. GTA turns those recognizable ingredients into a fictional place, allowing satire and exaggeration without claiming to reproduce the real city street for street.
The 2002 game and its 1986 setting
Grand Theft Auto: Vice City was released in 2002, but its story takes place in 1986. Tommy Vercetti arrives in the city and becomes involved in its criminal power struggles. The historical setting shapes nearly every part of the game’s identity, from vehicles and clothing to music, architecture, and the types of cultural excess it parodies.
The city was more than a colorful background. Different districts suggested different forms of power and aspiration: beaches and hotels, commercial streets, affluent islands, industrial areas, and neighborhoods with distinct communities. Technical limits made the world far smaller and less detailed than a current-generation setting, yet the strong art direction made it memorable.
| Element | Vice City (2002) | GTA 6 |
|---|---|---|
| Story period | 1986 | Present day |
| Lead characters | Tommy Vercetti | Lucia Caminos and Jason Duval |
| Geographic scope | Vice City-focused | Wider state of Leonida |
| Series era | 3D universe | HD universe |
| Original platform context | Early 2000s console generation | PS5 and Xbox Series X|S |
A location reimagined, not continued unchanged
The return of a place name does not mean every street, character, or event carries forward literally. GTA IV reimagined Liberty City for the HD era, and GTA V did the same with Los Santos. GTA 6’s Vice City follows that pattern: a familiar concept rebuilt within a newer continuity and a different period.
This matters for expectations. Tommy Vercetti’s 1986 story is not required reading, and Rockstar has not presented GTA 6 as its direct sequel. Lucia and Jason have their own story and supporting cast. Nostalgic references may exist, but no particular cameo or returning property should be treated as fact without confirmation.
Players curious about the known leads can use the GTA 6 character guide rather than relying on theories built around the old game.
What the present day changes
Moving from 1986 to the present changes the raw material available for satire. The older game looked back at a stylized decade of conspicuous wealth, drug trafficking, nightlife, and pop culture. GTA 6 can address a modern region shaped by smartphones, online performance, contemporary tourism, new media, and current forms of public spectacle.
Trailer 1 shows this updated social texture particularly clearly. Clips framed like phone video and public posts help present Leonida as a place constantly watching and recording itself. That is an observation about the trailer’s storytelling; it does not confirm a specific social-media gameplay system.
The passage of time also changes the physical city. A present-day fictional Florida can juxtapose old landmarks with newer towers, roads, businesses, and development. Exactly which areas are explorable remains a matter for official information, not reconstruction from footage.
Vice City is now part of Leonida
The largest conceptual change is scale of setting. GTA 6 is not described solely as “Vice City.” It takes place in Leonida, with six confirmed regional names:
- Vice City
- Leonida Keys
- Grassrivers
- Port Gellhorn
- Ambrosia
- Mount Kalaga
These names suggest urban, island, wetland, coastal, industrial, and inland variety, but they do not establish exact boundaries or map size. The map and setting guide gathers confirmed geographic information; the map-size page keeps unverified scale claims separate.
For Vice City itself, the wider state creates context that the 2002 game could only imply. The city can function as one economic and cultural center among ports, smaller communities, natural areas, and travel routes. That changes how a road trip through the world may feel even before any specific activity is known.
What remains recognizable
Despite the new era, the official trailers preserve a clear Vice City identity. Tropical light, beaches, nightlife, waterways, dense traffic, and bold displays of money and personality all fit the location’s established role in GTA. The point is not that nothing changed; it is that the recognizable foundation can support a different story.
Lucia and Jason also shift the viewpoint. Tommy’s game is a rise-to-power story built around one protagonist in a stylized past. GTA 6’s marketing centers on a pair and their relationship in a modern state. The official trailer collection is the best way to compare those visual priorities without turning brief images into invented plot details.
Should you play the original first?
Play Vice City if you want historical perspective, not because GTA 6 requires it. Its 1986 soundtrack, compact city, and Tommy Vercetti story explain why the name carries so much affection. Its controls and mission design also belong to a game released in 2002, so newcomers should expect an older design language.
Watching or playing it can sharpen the contrast between eras: one is a retrospective 1980s crime fantasy; the other is a present-day story across Leonida. That contrast is the real value. GTA 6 returns to an idea of Vice City, then asks what that place looks like now.
Frequently asked questions
Is GTA 6 set in Vice City?
Yes. Vice City is part of GTA 6's wider state of Leonida, alongside several other confirmed regions.
What year was the original GTA Vice City set in?
Grand Theft Auto: Vice City is set in 1986 and was originally released in 2002.
Is Tommy Vercetti the protagonist of GTA 6?
No. GTA 6's protagonists are Lucia Caminos and Jason Duval; Tommy Vercetti leads the 2002 game.
Is GTA 6 a remake of GTA Vice City?
No. GTA 6 is a new present-day story set across Leonida, not a remake of the 2002 game.
